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プロフィール詳細
Dr. Dimitar G.に依頼
Bulgaria
PhD Researcher | Game-Based Learning, Behavioral Research & Qualitative Methods | 10 Peer-Reviewed Publications
プロフィール概要
専門分野
サービス
Writing
Technical Writing
Research
User Research,
Gray Literature Search,
Scientific and Technical Research,
Systematic Literature Review,
Secondary Data Collection
Consulting
Scientific and Technical Consulting
Product Development
Concept Development,
Prototyping
職務経験
Learning Experience Designer & Game Design Consultant
LEAD Program in Business
1月 2023 - 12月 2024
Graduate Research/Teaching Assistant
Politecnico di Torino
1月 2021 - 8月 2023
Teaching Assistant/Lecturer
University of Huddersfield
1月 2015 - 12月 2020
学歴
PhD
Politecnico di Torino
9月 2016 - 8月 2023
BA (Hons) First Class
University of Huddersfield
9月 2012 - 9月 2016
認定資格
- 認定資格の詳細は未入力です。
出版物
JOURNAL ARTICLE
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2025). Entertainment games for complex problem-solving: A systematic review of design frameworks and the development of design guidelines . Computers in Human Behavior Reports.
Dimitar Gyaurov, Francesco Strada, Maria Ximena Lopez, Carlo Fabricatore, Alysson Diniz dos Santos, Edoardo Battegazzorre, Andrea Bottino (2023). Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management . International Journal of Human-Computer Studies.
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2022). Features of Entertainment Digital Games for Learning and Developing Complex Problem-Solving Skills: A Protocol for a Systemic Review . International Journal of Qualitative Methods.
Carlo Fabricatore and Dimitar Gyaurov and Ximena Lopez(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 13539--13564. Springer Science and Business Media {LLC}
Fabricatore, C., Gyaurov, D., Lopez, X.(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 13539-13564.
BOOK CHAPTER
(2021). Development of an Instrument to Analyse Gameplay Features Promoting Complex Problem-Solving Conditions . Proceedings of the 15th European Conference on Games Based Learning ECGBL 2021.
Dimitar Gyaurov, Carlo Fabricatore, Ximena Lopez(2020). Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems . 243--259Springer International Publishing
CPS-GBL Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes @inproceedings{2020, doi = {10.34190/gbl.20.107}, url = {https://doi.org/10.34190%2Fgbl.20.107}, year = 2020, publisher = {{ACI}}, title = {{CPS}-{GBL} Framework to Evaluate Game Systems Promoting Intrinsically-Motivating Complex Problem-Solving Processes}, booktitle = {Proceedings of the 13th {EuropeanConference} on Game Based Learning}} . Proceedings of the 13th EuropeanConference on Game Based Learning.
An Analysis Instrument for Gameplay Information Flows Supporting Sustainability Complex Problem-Solving @inproceedings{2019, doi = {10.34190/gbl.19.171}, url = {https://doi.org/10.34190%2Fgbl.19.171}, year = 2019, month = {oct}, publisher = {{ACPI}}, title = {An Analysis Instrument for Gameplay Information Flows Supporting Sustainability Complex Problem-Solving}, booktitle = {Proceedings of the 12th European Conference on Game Based Learning}} . Proceedings of the 12th European Conference on Game Based Learning.
CONFERENCE PAPER
Gyaurov, D., Fabricatore, C., Bottino, A.(2021). Development of an instrument to analyse gameplay features promoting complex problem-solving conditions . Proceedings of the European Conference on Games-based Learning. 2021-September. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 296-305.
Gyaurov, D., Fabricatore, C., Lopez, X.(2020). CPS-GBL framework to evaluate game systems promoting intrinsically-motivating complex problem-solving processes . Proceedings of the European Conference on Games-based Learning. 2020September. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 220-228.
Gyaurov, D., Fabricatore, C., Lopez, X.(2019). An analysis instrument for gameplay information flows supporting sustainability complex problem-solving . Proceedings of the European Conference on Games-based Learning. 2019-October. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 863-871.
BOOK
Fabricatore, C., Gyaurov, D., Lopez, X.(2020). Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 12434 LNCS. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 243-259.