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プロフィール詳細
プロジェクトを作成
★★★★★
☆☆☆☆☆
Dr. Dimitar G.に依頼
Bulgaria

PhD Researcher | Game-Based Learning, Behavioral Research & Qualitative Methods | 10 Peer-Reviewed Publications

プロフィール概要
専門分野
サービス
Writing Technical Writing
Research User Research, Gray Literature Search, Scientific and Technical Research, Systematic Literature Review, Secondary Data Collection
Consulting Scientific and Technical Consulting
Product Development Concept Development, Prototyping
職務経験

Learning Experience Designer & Game Design Consultant

LEAD Program in Business

1月 2023 - 12月 2024

Graduate Research/Teaching Assistant

Politecnico di Torino

1月 2021 - 8月 2023

Teaching Assistant/Lecturer

University of Huddersfield

1月 2015 - 12月 2020

学歴

PhD

Politecnico di Torino

9月 2016 - 8月 2023

BA (Hons) First Class

University of Huddersfield

9月 2012 - 9月 2016

認定資格
  • 認定資格の詳細は未入力です。
出版物
JOURNAL ARTICLE
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2025). Entertainment games for complex problem-solving: A systematic review of design frameworks and the development of design guidelines . Computers in Human Behavior Reports.
Dimitar Gyaurov, Francesco Strada, Maria Ximena Lopez, Carlo Fabricatore, Alysson Diniz dos Santos, Edoardo Battegazzorre, Andrea Bottino (2023). Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management . International Journal of Human-Computer Studies.
Dimitar Gyaurov, Carlo Fabricatore, Andrea Bottino (2022). Features of Entertainment Digital Games for Learning and Developing Complex Problem-Solving Skills: A Protocol for a Systemic Review . International Journal of Qualitative Methods.
Carlo Fabricatore and Dimitar Gyaurov and Ximena Lopez(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 13539--13564. Springer Science and Business Media {LLC}
Fabricatore, C., Gyaurov, D., Lopez, X.(2019). An exploratory study of the relationship between meaning-making and quality in games . Multimedia Tools and Applications. 78. (10). Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 13539-13564.
CONFERENCE PAPER
Gyaurov, D., Fabricatore, C., Bottino, A.(2021). Development of an instrument to analyse gameplay features promoting complex problem-solving conditions . Proceedings of the European Conference on Games-based Learning. 2021-September. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 296-305.
Gyaurov, D., Fabricatore, C., Lopez, X.(2020). CPS-GBL framework to evaluate game systems promoting intrinsically-motivating complex problem-solving processes . Proceedings of the European Conference on Games-based Learning. 2020September. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 220-228.
Gyaurov, D., Fabricatore, C., Lopez, X.(2019). An analysis instrument for gameplay information flows supporting sustainability complex problem-solving . Proceedings of the European Conference on Games-based Learning. 2019-October. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 863-871.
BOOK
Fabricatore, C., Gyaurov, D., Lopez, X.(2020). Rethinking Serious Games Design in the Age of COVID-19: Setting the Focus on Wicked Problems . Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 12434 LNCS. Microsoft.AspNetCore.Mvc.Localization.LocalizedHtmlString 243-259.